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Microsoft DirectX 9.0

D3DXVec4Normalize Function


Returns the normalized version of a 4-D vector.

Syntax

D3DXVECTOR4 *WINAPI D3DXVec4Normalize(      

    D3DXVECTOR4 *pOut,     CONST D3DXVECTOR4 *pV );

Parameters

pOut
[in, out] Pointer to the D3DXVECTOR4 structure that is the result of the operation.
pV
[in] Pointer to the source D3DXVECTOR4 structure.

Return Value

Pointer to a D3DXVECTOR4 structure that is the normalized version of the vector.



Remarks

The return value for this function is the same value returned in the pOut parameter. In this way, the D3DXVec4Normalize function can be used as a parameter for another function.

Function Information

Headerd3dx9math.h
Import libraryd3dx9.lib
Minimum operating systems Windows 98


© 2002 Microsoft Corporation. All rights reserved.