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Microsoft DirectX 9.0

D3DXVECTOR4 Structure


Describes a vector in 4-D space.

Syntax

typedef struct D3DXVECTOR4 {
    FLOAT x;
    FLOAT y;
    FLOAT z;
    FLOAT w;
} D3DXVECTOR4;

Members

x
The x-component.
y
The y-component.
z
The z-component.
w
The w-component.

Remarks

C++ programmers can take advantage of operator overloading and type casting with the D3DXVECTOR4 Extensions, which implement overloaded constructors, assignment, unary, and binary (including equality) operators.

Structure Information

Headerd3dx9math.h
Minimum operating systems Windows 98


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