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Microsoft DirectX 9.0

D3DXWELDEPSILONSFLAGS Enumerated Type


Options for welding together vertices.

Syntax

typedef enum {
    D3DXWELDEPSILONS_WELDALL = 1,
    D3DXWELDEPSILONS_WELDPARTIALMATCHES = 2,
    D3DXWELDEPSILONS_DONOTREMOVEVERTICES = 4
} D3DXWELDEPSILONSFLAGS;

Constants

D3DXWELDEPSILONS_WELDALL

Weld all vertices marked by adjacency as being overlapping.

D3DXWELDEPSILONS_WELDPARTIALMATCHES

If a given vertex component is within epsilon, modify partially matched vertices so that both components are identical. If all components are equal, remove one of the vertices.

D3DXWELDEPSILONS_DONOTREMOVEVERTICES

Instructs the weld to allow only modifications to vertices and not removal. This flag is valid only if D3DXWELDEPSILONS_WELDPARTIALMATCHES is set. It is useful to modify vertices to be equal, but not to allow vertices to be removed.

Enumerated Type Information

Headerd3dx9mesh.h
Minimum operating systems Windows 98

See Also

D3DXWELDEPSILONS


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