| Microsoft DirectX 9.0 |
The WaitUntil method causes the filter to block until a specified stream time. The filter's pins call this method. They can interrupt the wait by flushing the filter.
Syntax
HRESULT WaitUntil(
REFERENCE_TIME WaitStreamTime
);
Parameters
WaitStreamTime
[in] Specifies the stream time, in 100-nanosecond units.
Return Values
Returns an HRESULT value. Possible values include the following.
| Value | Description |
| E_FAIL | Failure. |
| S_FALSE | The wait was interrupted. |
| S_OK | Success. |
Remarks
If the graph does not have a reference clock, the method returns E_FAIL.
See Also