| Microsoft DirectX 9.0 |
Inserts or retrieves virtual tracks on a
A composition is a collection of layers that acts as a composited
The topmost nodes in the
For more information, see The Timeline Model.
This object has the following methods.
| Method | Description |
| GetCountOfType | Retrieves the number of objects of a given type contained in this composition and all of its virtual tracks, recursively. |
| GetNextVTrack | Retrieves the next virtual track after a specified virtual track. |
| GetRecursiveLayerOfType | Performs a depth-first ordering of the virtual tracks contained in this composition, and retrieves the nth virtual track from that ordering. |
| GetRecursiveLayerOfTypeI | Not supported for Visual Basic. |
| GetVTrack | Retrieves the virtual track at the specified priority. |
| VTrackGetCount | Retrieves the number of virtual tracks contained in the composition. |
| VTrackInsBefore | Inserts a virtual track into the composition at the specified priority. |
| VTrackSwapPriorities | Switches the priority levels of two tracks. |
Requirements
Include a reference in your project to "Dexter 1.0 Type Library" (Qedit.dll).