?/TD>
Microsoft DirectX 9.0

TextureFilename


Enables you to specify the file name of a texture to apply to a mesh or a face. This template should appear within a material object.

        template TextureFilename \
        { \
            < A42790E1-7810-11cf-8F52-0040333594A3 > \
            string filename; \
        } 


© 2002 Microsoft Corporation. All rights reserved.