?/TD> |
Microsoft DirectX 9.0 |
Used to define the texture topology of each face in a wrap. The value of the nFaceWrapValues member should be equal to the number of faces in a mesh.
template MeshFaceWraps \ { \ <4885AE62-78E8-11cf-8F52-0040333594A3> \ DWORD nFaceWrapValues; \ boolean2D faceWrapValues; \ }
This template is no longer used.