| ?/TD> |
| Microsoft DirectX 9.0 |
Defines a set of animation keys. A matrix key is useful for sets of animation data that need to be represented as transformation matrices.
template AnimationKey \
{ \
< 10DD46A8-775B-11cf-8F52-0040333594A3 > \
DWORD keyType; \
DWORD nKeys; \
DWORD keys; \
}
Where: