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Microsoft DirectX 9.0 |
Describes an effect object.
Syntax
typedef struct _D3DXEFFECT_DESC { LPCSTR Creator; UINT Parameters; UINT Techniques; UINT Functions; } D3DXEFFECT_DESC;
Members
- Creator
- String that contains the name of the effect creator.
- Parameters
- Number of parameters used for effect.
- Techniques
- Number of techniques that can render the effect.
- Functions
- Number of functions that can render the effect.
Remarks
An effect object can contain multiple rendering techniques and parameters for the same effect.
Structure Information
Header d3dx9effect.h Minimum operating systems Windows 98