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Microsoft DirectX 9.0 |
Retrieves the flexible vertex format (FVF) of the vertices in the simplification mesh.
Syntax
DWORD GetFVF(VOID);
Return Value
Returns an FVF that describes the vertex format of the vertices in the simplification mesh.
Remarks
This method can return 0 if the vertex format cannot be mapped directly to an FVF code. This will occur for a mesh created from a vertex declaration that doesn't have the same order and elements supported by the FVF codes.
See Also
ID3DXSPMesh::GetDeclaration