?/TD> |
Microsoft DirectX 9.0 |
Generates adjacency information based on mesh indices.
Syntax
HRESULT GenerateAdjacency(
FLOAT fTolerance );
Parameters
- fTolerance
- [in] Specifies that vertices that differ in position by less than the tolerance should be treated as coincident.
Return Value
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be one of the following values.
D3DERR_INVALIDCALL The method call is invalid. For example, a method's parameter may have an invalid value. E_OUTOFMEMORY Microsoft?Direct3D?could not allocate sufficient memory to complete the call.
Remarks
This method determines which patches are adjacent (within the provided tolerance). This information is used internally to optimize tessellation.