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Microsoft DirectX 9.0 |
This interface is implemented by the application to allocate or free frame and mesh container objects. Methods on this are called during loading and destroying frame hierarchies.
ID3DXAllocateHierarchy Members
CreateFrame Requests allocation of a frame object. CreateMeshContainer Requests allocation of a mesh container object. DestroyFrame Requests deallocation of a frame object. DestroyMeshContainer Requests deallocation of a mesh container object.
Interface Information
Inherits from IUnknown Header d3dx9anim.h Import library d3dx9.lib Minimum operating systems Windows 98