| ?/TD> | 
| Microsoft DirectX 9.0 | 
Sets an array of 4-D vectors.
Syntax
HRESULT SetVectorArray(
LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST D3DXVECTOR4* pVector, UINT Count );
Parameters
- pDevice
 - [in] Pointer to an IDirect3DDevice9 interface, representing the device associated with the constant table.
 - hConstant
 - [in] Unique identifier to the parent data structure. If the array is a top-level parameter (there is no parent data structure), use NULL.
 - pVector
 - [in] Array of 4-D vectors.
 - Count
 - [in] Number of vectors in the array.
 
Return Value
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be D3DERR_INVALIDCALL.