| ?/TD> | 
| Microsoft DirectX 9.0 | 
Sets an array of pointers to non-transposed matrices.
Syntax
HRESULT SetMatrixPointerArray(
D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Count );
Parameters
- hParameter
 - [in] Unique identifier. See Handles.
 - pMatrix
 - [in] Array of pointers to non-transposed matrices. See D3DXMATRIX.
 - Count
 - [in] Number of matrices in the array.
 
Return Value
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be D3DERR_INVALIDCALL.
Remarks
A non-transposed matrix contains row-major data; that is, each vector is contained in a row.