?/TD> |
Microsoft DirectX 9.0 |
Sets the constants to their default values. The default values are declared in the variable declarations in the shader.
Syntax
HRESULT SetDefaults(
LPDIRECT3DDEVICE9 pDevice );
Parameters
- pDevice
- [in] Pointer to an IDirect3DDevice9 interface, representing the device associated with the constant table.
Return Value
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be D3DERR_INVALIDCALL.