?/TD> |
Microsoft DirectX 9.0 |
Uses a left-handed coordinate system to create a mesh containing a torus.
Syntax
HRESULT D3DXCreateTorus(
LPDIRECT3DDEVICE9 pDevice, FLOAT InnerRadius, FLOAT OuterRadius, UINT Sides, UINT Rings, LPD3DXMESH *ppMesh, LPD3DXBUFFER *ppAdjacency );
Parameters
- pDevice
- [in] Pointer to an IDirect3DDevice9 interface, representing the device associated with the created torus mesh.
- InnerRadius
- [in] Inner-radius of the torus. Value should be greater than or equal to 0.0f.
- OuterRadius
- [in] Outer-radius of the torus. Value should be greater than or equal to 0.0f.
- Sides
- [in] Number of sides in a cross-section. Value must be greater than or equal to 3.
- Rings
- [in] Number of rings making up the torus. Value must be greater than or equal to 3.
- ppMesh
- [out] Address of a pointer to the output shape, an ID3DXMesh interface.
- ppAdjacency
- [out] Address of a pointer to an ID3DXBuffer interface. When the method returns, this parameter is filled with an array of three DWORDs per face that specify the three neighbors for each face in the mesh. NULL can be specified.
Return Value
If the function succeeds, the return value is D3D_OK.
If the function fails, the return value can be one of the following values.
D3DERR_INVALIDCALL The method call is invalid. For example, a method's parameter may have an invalid value. D3DXERR_INVALIDDATA The data is invalid. E_OUTOFMEMORY Microsoft?Direct3D?could not allocate sufficient memory to complete the call.
Remarks
The D3DXCreateTorus function draws a doughnut, centered at (0, 0, 0) whose axis is aligned with the z-axis. The inner-radius of the torus is the radius of the cross-section (the minor-radius), and the outer-radius of the torus is the radius of the central hole.
This function returns a mesh that can be used later for drawing or manipulation by the application.
Function Information
Header d3dx9shape.h Import library d3dx9.lib Minimum operating systems Windows 98