?/TD> |
Microsoft DirectX 9.0 |
Gets the size of the triangle patch.
Syntax
HRESULT D3DXTriPatchSize(
CONST FLOAT* pNumSegs, DWORD* pdwTriangles, DWORD* pdwVertices );
Parameters
- pNumSegs
- [in] Number of segments per edge to tessellate.
- pdwTriangles
- [out] Pointer to a DWORD that contains the number of triangles in the patch.
- pdwVertices
- [out] Pointer to a DWORD that contains the number of vertices in the triangle patch.
Return Value
If the function succeeds, the return value is D3D_OK.
If the function fails, the return value can be one of the following values.
D3DERR_INVALIDCALL The method call is invalid. For example, a method's parameter may have an invalid value. E_OUTOFMEMORY Microsoft?Direct3D?could not allocate sufficient memory to complete the call.
Function Information
Header d3dx9mesh.h Import library d3dx9.lib Minimum operating systems Windows 98
See Also
D3DXTessellateTriPatch