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Microsoft DirectX 9.0

D3DXCreateMeshFVF Function


Creates a mesh object using a flexible vertex format (FVF) code.

Syntax

HRESULT D3DXCreateMeshFVF(      

    DWORD NumFaces,     DWORD NumVertices,     DWORD Options,     DWORD FVF,     LPDIRECT3DDEVICE9 pDevice,     LPD3DXMESH *ppMesh );

Parameters

NumFaces
[in] Number of faces for the mesh. The valid range for this number is greater than 0, and one less than the max DWORD value, typically 232-1, because the last index is reserved.
NumVertices
[in] Number of vertices for the mesh. This parameter must be greater than 0.
Options
[in] Combination of one or more flags from the D3DXMESH enumeration, specifying creation options for the mesh.
FVF
[in] Combination of D3DFVF that describes the vertex format for the returned mesh. This function does not support D3DFVF_XYZRHW.
pDevice
[in] Pointer to an IDirect3DDevice9 interface, the device object to be associated with the mesh.
ppMesh
[out] Address of a pointer to an ID3DXMesh interface, representing the created mesh object.

Return Value

If the function succeeds, the return value is D3D_OK.

If the function fails, the return value can be one of the following values.

D3DERR_INVALIDCALLThe method call is invalid. For example, a method's parameter may have an invalid value.
E_OUTOFMEMORYMicrosoft?Direct3D?could not allocate sufficient memory to complete the call.


Function Information

Headerd3dx9mesh.h
Import libraryd3dx9.lib
Minimum operating systems Windows 98

See Also

D3DXFVFFromDeclarator


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