?/TD> |
Microsoft DirectX 9.0 |
Create an animation controller object.
Syntax
HRESULT D3DXCreateAnimationController(
UINT MaxNumMatrices, UINT MaxNumAnimationSets, UINT MaxNumTracks, UINT MaxNumEvents, LPD3DXANIMATIONCONTROLLER* ppAnimController );
Parameters
- MaxNumMatrices
- [in] Maximum number of matrices that can be animated.
- MaxNumAnimationSets
- [in] Maximum number of animation sets that can be mixed.
- MaxNumTracks
- [in] Maximum number of animation sets that can be mixed simultaneously.
- MaxNumEvents
- [in] Maximum number of outstanding events that the controller will support.
- ppAnimController
- [out, retval] Pointer to the animation controller object created. See ID3DXAnimationController.
Return Value
If the function succeeds, the return value is D3D_OK.
If the function fails, the return value can be one of the following values.
D3DERR_INVALIDCALL The method call is invalid. For example, a method's parameter may have an invalid value. E_OUTOFMEMORY Microsoft?Direct3D?could not allocate sufficient memory to complete the call.
Remarks
An animation controller controls an animation mixer. The controller adds methods to modify blending parameters over time to enable smooth transitions.
Function Information
Header d3dx9anim.h Import library d3dx9.lib Minimum operating systems Windows 98