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Microsoft DirectX 9.0

D3DXMESHSIMP Enumerated Type


Specifies simplification options for a mesh.

Syntax

typedef enum _D3DXMESHSIMP {
    D3DXMESHSIMP_VERTEX = 1,
    D3DXMESHSIMP_FACE = 2
} D3DXMESHSIMP;

Constants

D3DXMESHSIMP_VERTEX

The mesh will be simplified by the number of vertices specified in the MinValue parameter.

D3DXMESHSIMP_FACE

The mesh will be simplified by the number of faces specified in the MinValue parameter.

Enumerated Type Information

Headerd3dx9mesh.h
Minimum operating systems Windows 98

See Also

D3DXGeneratePMesh, D3DXSimplifyMesh


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