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Microsoft DirectX 9.0

D3DXMESHDATATYPE Enumerated Type


Defines the type of mesh data present in D3DXMESHDATA.

Syntax

typedef enum D3DXMESHDATATYPE {
    D3DXMESHTYPE_MESH = 0x001,
    D3DXMESHTYPE_PMESH = 0x002,
    D3DXMESHTYPE_PATCHMESH = 0x003,
    D3DXEDT_FORCE_DWORD = 0x7fffffff
} D3DXMESHDATATYPE;

Constants

D3DXMESHTYPE_MESH

The data type is a mesh. See ID3DXMesh.

D3DXMESHTYPE_PMESH

The data type is a progressive mesh. See ID3DXPMesh.

D3DXMESHTYPE_PATCHMESH

The data type is a patch mesh. See ID3DXPatchMesh.

D3DXEDT_FORCE_DWORD

Forces this enumeration to compile to 32 bits in size. This value is not used.

Enumerated Type Information

Headerd3dx9anim.h
Minimum operating systems Windows 98

See Also

D3DXMESHDATA


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