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Microsoft DirectX 9.0 |
Defines the type of mesh data present in D3DXMESHDATA.
Syntax
typedef enum D3DXMESHDATATYPE { D3DXMESHTYPE_MESH = 0x001, D3DXMESHTYPE_PMESH = 0x002, D3DXMESHTYPE_PATCHMESH = 0x003, D3DXEDT_FORCE_DWORD = 0x7fffffff } D3DXMESHDATATYPE;
Constants
- D3DXMESHTYPE_MESH
The data type is a mesh. See ID3DXMesh.
- D3DXMESHTYPE_PMESH
The data type is a progressive mesh. See ID3DXPMesh.
- D3DXMESHTYPE_PATCHMESH
The data type is a patch mesh. See ID3DXPatchMesh.
- D3DXEDT_FORCE_DWORD
Forces this enumeration to compile to 32 bits in size. This value is not used.
Enumerated Type Information
Header d3dx9anim.h Minimum operating systems Windows 98
See Also
D3DXMESHDATA