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Microsoft DirectX 9.0 |
Get a fragment handle by index.
Syntax
D3DXHANDLE GetFragmentHandleByIndex(
UINT Index );
Parameters
- Index
- [in] Zero-based index for the fragment.
Return Value
Unique identifier to the fragment. See Handles. A return value of (D3DX_HANDLE)0 means that no entry for the name was found.