?/TD> |
Microsoft DirectX 9.0 |
Create a buffer containing the linker fragments. Suitable for saving to disk.
Syntax
HRESULT GetAllFragments(
LPD3DXBUFFER* ppBuffer );
Parameters
- ppBuffer
- [out] Returns a buffer containing compiled shader fragments. See ID3DXBuffer.
Return Value
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be one of the following values.
D3DERR_INVALIDCALL The method call is invalid. For example, a method's parameter may have an invalid value. E_OUTOFMEMORY Microsoft?Direct3D?could not allocate sufficient memory to complete the call.