?/TD> |
Microsoft DirectX 9.0 |
Describes a volume.
Syntax
typedef struct D3DRESOURCESTATS { BOOL bThrashing; DWORD ApproxBytesDownloaded; DWORD NumEvicts; DWORD NumVidCreates; DWORD LastPri; DWORD NumUsed; DWORD NumUsedInVidMem; DWORD WorkingSet; DWORD WorkingSetBytes; DWORD TotalManaged; DWORD TotalBytes; } D3DRESOURCESTATS;
Members
- bThrashing
- Indicates if thrashing is occuring.
- ApproxBytesDownloaded
- Approximate number of bytes downloaded by the resource manager.
- NumEvicts
- Number of objects evicted.
- NumVidCreates
- Number of objects created in video memory.
- LastPri
- Priority of last object evicted.
- NumUsed
- Number of objects set to the device.
- NumUsedInVidMem
- Number of objects set to the device, which are already in video memory.
- WorkingSet
- Number of objects in video memory.
- WorkingSetBytes
- Number of bytes in video memory.
- TotalManaged
- Total number of managed objects.
- TotalBytes
- Total number of bytes of managed objects.
Structure Information
Header d3d9types.h Minimum operating systems Windows 98