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Microsoft DirectX 9.0

D3DDECL_END Macro


Initialize the last vertex element in a vertex declaration array.

Syntax

#define D3DDECL_END() {0xFF,0,D3DDECLTYPE_UNUSED, 0,0,0}

Remarks

This is used to initialize the last vertex element in a vertex declaration array.

Macro Information

Headerd3d9types.h
Minimum operating systems Windows 98


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