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Microsoft DirectX 9.0 |
Unlocks a rectangle on a texture resource.
Syntax
HRESULT UnlockRect(
UINT Level );
Parameters
- Level
- [in] Specifies the level of the texture resource to unlock.
Return Value
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be D3DERR_INVALIDCALL.
See Also
IDirect3DTexture9::LockRect