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Microsoft DirectX 9.0

IDirect3DTexture9::GetDevice Method


Retrieves the device associated with a resource.

Syntax

HRESULT GetDevice(      

    IDirect3DDevice9 **ppDevice );

Parameters

ppDevice
[out, retval] Address of a pointer to an IDirect3DDevice9 interface to fill with the device pointer, if the query succeeds.

Return Value

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be D3DERR_INVALIDCALL.



Remarks

This method allows navigation to the owning device object.

Note  Calling this method will increase the internal reference count on the IDirect3DDevice9 interface. Failure to call IUnknown::Release when finished using this IDirect3DDevice9 interface results in a memory leak.



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