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Microsoft DirectX 9.0

IDirect3DDevice9::GetSamplerState Method


Gets the sampler state value.

Syntax

HRESULT GetSamplerState(      

    DWORD Sampler,     D3DSAMPLERSTATETYPE Type,     DWORD* pValue );

Parameters

Sampler
[in] The sampler stage index.
Type
[in] This parameter can be any member of the D3DSAMPLERSTATETYPE enumerated type.
pValue
[out] State value to get. The meaning of this value is determined by the Type parameter.

Return Value

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be D3DERR_INVALIDCALL.



Remarks

This method will not return device state for a device that is created using D3DCREATE_PUREDEVICE. If you want to use this method, you must create your device with any of the other values in D3DCREATE."

See Also

IDirect3DDevice9::SetSamplerState


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