| ?/TD> | 
| Microsoft DirectX 9.0 | 
Gets the sampler state value.
Syntax
HRESULT GetSamplerState(
DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue );
Parameters
- Sampler
 - [in] The sampler stage index.
 - Type
 - [in] This parameter can be any member of the D3DSAMPLERSTATETYPE enumerated type.
 - pValue
 - [out] State value to get. The meaning of this value is determined by the Type parameter.
 
Return Value
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be D3DERR_INVALIDCALL.
Remarks
This method will not return device state for a device that is created using D3DCREATE_PUREDEVICE. If you want to use this method, you must create your device with any of the other values in D3DCREATE."
See Also
IDirect3DDevice9::SetSamplerState