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Microsoft DirectX 9.0

IDirect3DDevice9::GetMaterial Method


Retrieves the current material properties for the device.

Syntax

HRESULT GetMaterial(      

    D3DMATERIAL9 *pMaterial );

Parameters

pMaterial
[out] Pointer to a D3DMATERIAL9 structure to fill with the currently set material properties.

Return Value

If the method succeeds, the return value is D3D_OK.

D3DERR_INVALIDCALL if the pMaterial parameter is invalid.



Remarks

This method will not return device state for a device that is created using D3DCREATE_PUREDEVICE. If you want to use this method, you must create your device with any of the other values in D3DCREATE.

See Also

IDirect3DDevice9::SetMaterial


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