?/TD> |
Microsoft DirectX 9.0 |
Defines constants that describe depth-buffer formats.
Syntax
typedef enum _D3DZBUFFERTYPE { D3DZB_FALSE = 0, D3DZB_TRUE = 1, D3DZB_USEW = 2, D3DZB_FORCE_DWORD = 0x7fffffff } D3DZBUFFERTYPE;
Constants
- D3DZB_FALSE
Disable depth buffering.
- D3DZB_TRUE
Enable z-buffering.
- D3DZB_USEW
Enable w-buffering.
- D3DZB_FORCE_DWORD
Forces this enumeration to compile to 32 bits in size. This value is not used.
Remarks
Members of this enumerated type are used with the D3DRS_ZENABLE render state.
Enumerated Type Information
Header d3d9types.h Minimum operating systems Windows 98
See Also
D3DRENDERSTATETYPE