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Microsoft DirectX 9.0

D3DZBUFFERTYPE Enumerated Type


Defines constants that describe depth-buffer formats.

Syntax

typedef enum _D3DZBUFFERTYPE {
    D3DZB_FALSE = 0,
    D3DZB_TRUE = 1,
    D3DZB_USEW = 2,
    D3DZB_FORCE_DWORD = 0x7fffffff
} D3DZBUFFERTYPE;

Constants

D3DZB_FALSE

Disable depth buffering.

D3DZB_TRUE

Enable z-buffering.

D3DZB_USEW

Enable w-buffering.

D3DZB_FORCE_DWORD

Forces this enumeration to compile to 32 bits in size. This value is not used.

Remarks

Members of this enumerated type are used with the D3DRS_ZENABLE render state.

Enumerated Type Information

Headerd3d9types.h
Minimum operating systems Windows 98

See Also

D3DRENDERSTATETYPE


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