?/TD> |
Microsoft DirectX 9.0 |
Defines device types.
Syntax
typedef enum _D3DDEVTYPE { D3DDEVTYPE_HAL = 1, D3DDEVTYPE_REF = 2, D3DDEVTYPE_SW = 3, D3DDEVTYPE_FORCE_DWORD = 0xffffffff } D3DDEVTYPE;
Constants
- D3DDEVTYPE_HAL
Hardware rasterization. Shading is done with software, hardware, or mixed transform and lighting.
- D3DDEVTYPE_REF
Microsoft?Direct3D?features are implemented in software; however, the reference rasterizer does make use of special CPU instructions whenever it can.
- D3DDEVTYPE_SW
A pluggable software device that has been registered with IDirect3D9::RegisterSoftwareDevice.
- D3DDEVTYPE_FORCE_DWORD
Forces this enumeration to compile to 32 bits in size. This value is not used.
Enumerated Type Information
Header d3d9types.h Minimum operating systems Windows 98
See Also
IDirect3D9::CheckDeviceFormat, IDirect3D9::CheckDeviceMultiSampleType, IDirect3D9::CheckDeviceType, IDirect3D9::CreateDevice, IDirect3D9::GetDeviceCaps, D3DDEVICE_CREATION_PARAMETERS