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Microsoft DirectX 9.0 |
Defines the supported culling modes.
Syntax
typedef enum _D3DCULL { D3DCULL_NONE = 1, D3DCULL_CW = 2, D3DCULL_CCW = 3, D3DCULL_FORCE_DWORD = 0x7fffffff } D3DCULL;
Constants
- D3DCULL_NONE
Do not cull back faces.
- D3DCULL_CW
Cull back faces with clockwise vertices.
- D3DCULL_CCW
Cull back faces with counterclockwise vertices.
- D3DCULL_FORCE_DWORD
Forces this enumeration to compile to 32 bits in size. This value is not used.
Remarks
The values in this enumerated type are used by the D3DRS_CULLMODE render state. The culling modes define how back faces are culled when rendering a geometry.
Enumerated Type Information
Header d3d9types.h Minimum operating systems Windows 98
See Also
D3DCAPS9, D3DRENDERSTATETYPE