?/TD> |
Microsoft DirectX 9.0 |
Multiplies sources into the destination.
mul dst, src0, src1 |
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where
Vertex shader versions | 1_1 | 2_0 | 2_x | 2_sw | 3_0 | 3_sw |
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mul | x | x | x | x | x | x |
The following code fragment shows the operations performed.
dest.x = src0.x * src1.x; dest.y = src0.y * src1.y; dest.z = src0.z * src1.z; dest.w = src0.w * src1.w;
Minimum operating system | Windows 98 |
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