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Microsoft DirectX 9.0

rsq (Pixel Shader)


Computes the reciprocal square root (positive only) of the source scalar.

Syntax

rsq dst, src

where

Remarks

Pixel shader versions1_11_21_31_42_02_x2_sw3_03_sw
rsqxxxxx

The absolute value is taken before processing.

Precision should be at least 1.0/(222) absolute error over the range (1.0, 4.0) because common implementations will separate mantissa and exponent.

The output must be exactly 1.0 if the input is exactly 1.0. A source of 0.0 yields infinity.

Instruction Information

Minimum operating systemWindows 98


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