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Microsoft DirectX 9.0

mad (Pixel Shader)


Multiply and add instruction. Sets the destination register to (src0 * src1) + src2.

Syntax

mad dst, src0, src1, src2

where

Remarks

Pixel shader versions1_11_21_31_42_02_x2_sw3_03_sw
madxxxxxxxxx

The following code fragment shows the operations performed.

dest.x = src0.x * src1.x + src2.x;
dest.y = src0.y * src1.y + src2.y;
dest.z = src0.z * src1.z + src2.z;
dest.w = src0.w * src1.w + src2.w;

Instruction Information

Minimum operating systemWindows 98


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