?/TD> |
Microsoft DirectX 9.0 |
Sets a floating point value.
Syntax
HRESULT SetFloat(
D3DXHANDLE hParameter, FLOAT f );
Parameters
- hParameter
- [in] Unique identifier. See Handles.
- f
- [in] Floating point value.
Return Value
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be D3DERR_INVALIDCALL.
See Also
ID3DXBaseEffect::GetFloat