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Microsoft DirectX 9.0

ID3DXEffectCompiler::GetFloat Method


Gets a floating point value.

Syntax

HRESULT GetFloat(      

    D3DXHANDLE hParameter,     FLOAT* pf );

Parameters

hParameter
[in] Unique identifier. See Handles.
pf
[out] Returns a floating point value.

Return Value

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be D3DERR_INVALIDCALL.



See Also

ID3DXBaseEffect::SetFloat


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