?/TD> |
Microsoft DirectX 9.0 |
Gets a vertex shader.
Syntax
HRESULT GetVertexShader(
D3DXHANDLE hParameter, LPDIRECT3DVERTEXSHADER9* ppVShader );
Parameters
- hParameter
- [in] Unique identifier. See Handles.
- ppVShader
- [out] Returns a vertex shader object. See IDirect3DVertexShader9.
Return Value
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be D3DERR_INVALIDCALL.