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Microsoft DirectX 9.0 |
Gets a floating point value.
Syntax
HRESULT GetFloat(
D3DXHANDLE hParameter, FLOAT* pf );
Parameters
- hParameter
- [in] Unique identifier. See Handles.
- pf
- [out] Returns a floating point value.
Return Value
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be D3DERR_INVALIDCALL.
See Also
ID3DXBaseEffect::SetFloat