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Microsoft DirectX 9.0

Skinned Mesh Sample


Description

The Skinned Mesh sample shows how to load and render a skinned mesh.

Path

Source: (SDK root)\Samples\C++\Direct3D\SkinnedMesh

Executable: (SDK root)\Samples\C++\Direct3D\Bin

User's Guide

The following table lists the keys that are implemented. You can use menu commands for the same controls.

KeyAction
ENTERStarts and stops the scene.
SPACEBARAdvances the scene by a small increment.
F2Prompts the user to select a new rendering device or display mode.
ALT+ENTERToggles between full-screen and windowed modes.
ESCExits the application.

Programming Notes

This sample uses common Microsoft?DirectX?code that consists of programming elements such as helper functions. This code is shared with other samples in the DirectX software development kit (SDK). You can find the sample framework headers and source code in (SDK root)\DXSDK\Samples\C++\Common\Include and (SDK root)\DXSDK\Samples\C++\Common\Src.



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