?/TD> |
Microsoft DirectX 9.0 |
The Microsoft Foundation Classes (MFC) Tex sample illustrates how to use Microsoft?Direct3D?with MFC, using a CFormView. Various controls are used to the control the texture appearance.
Source: (SDK root)\Samples\C++\Direct3D\MFCTex
Executable: (SDK root)\Samples\C++\Direct3D\Bin
All user interaction for this sample is implemented through the visible MFC controlssliders, radio buttons, and so on. You are encouraged to play with controls and observe the various effects they have on the rendered 3-D scene.
All the MFC code is contained with the CFormView class's derived member functions. You can find the MFC code and Direct3D initialization code in the D3dapp.cpp source file. This file can be ported to work with another application by stripping out the fog-related code.
The Direct3D fog code is contained in Fog.cpp. It includes functions to initialize, animate, render, and clean up the scene.
This sample uses common Microsoft DirectX?code that consists of programming elements such as helper functions. This code is shared with other samples in the DirectX software development kit (SDK). You can find the sample framework headers and source code in (SDK root)\DXSDK\Samples\C++\Common\Include and (SDK root)\DXSDK\Samples\C++\Common\Src.