?/TD> |
Microsoft DirectX 9.0 |
Used to set and retrieve DP8Sim settings.
Syntax
typedef struct _DP8SIM_PARAMTERS { DWORD dwSize; DWORD dwFlags; DWORD dwPacketHeaderSize; DWORD dwBandwidthBPS; FLOAT fPcketLossPercent; DWORD dwMinLatencyMS; DWORD dwMaxLatencyMS; } DP8SIM_PARAMETERS, *PDP8SIM_PARAMETERS;
Members
- dwSize
- Must be set the to size of this structure, in bytes, before using this structure.
- dwFlags
- Unused. Must be zero.
- dwPacketHeaderSize
- Fixed transport packet header size for packet size calculations, or 0 to calculate based on Microsoft?DirectPlay?headers and payload only. The following values are defined for convenience.
- DP8SIMPACKETHEADERSIZE_IP
- Represents the standard Internet Protocol (IP) header size, 20 bytes.
- DP8SIMPACKETHEADERSIZE_UDP
- Represents the standard User Datagram Protocol (UDP) header size, 8 bytes.
- DP8SIMPACKETHEADERSIZE_IP_UDP
- Represents the standard IP and UDP header size, 28 bytes. This is the recommended value.
- dwBandwidthBPS
- Bandwidth limit in bytes per second. Set to 0 for no limit.
- fPcketLossPercent
- Percentage of packets to drop. Can be a value between 0.0 and 100.0.
- dwMinLatencyMS
- Minimum artificial latency, in milliseconds. This value is in addition to any latency cause by bandwidth settings.
- dwMaxLatencyMS
- Maximum artificial latency, in milliseconds. This value is in addition to any latency cause by bandwidth settings.
Structure Information
Header dp8sim.h Minimum operating systems Windows 98, Pocket PC 2002