?/TD> |
Microsoft DirectX 9.0 |
Microsoft?DirectPlay?Voice generates the DVMSGID_PLAYERVOICESTOP message when an incoming audio stream stops.
The DVMSG_PLAYERVOICESTOP structure contains information for the DVMSGID_PLAYERVOICESTOP system message.
Syntax
typedef struct { DWORD dwSize; DVID dvidSourcePlayerID; PVOID pvPlayerContext; } DVMSG_PLAYERVOICESTOP *LPDVMSG_PLAYERVOICESTOP, *PDVMSG_PLAYERVOICESTOP;
Members
- dwSize
- Size of the DVMSG_PLAYERVOICESTOP message structure.
- dvidSourcePlayerID
- DVID of the player where the voice transmission originated.
- pvPlayerContext
- Pointer to the context value set for the player. This value is set through the pvPlayerContext member of the DVMSGID_CREATEVOICEPLAYER message structure.
Remarks
Return from the message callback function with DV_OK.
Message Information
Header dvoice.h Minimum operating systems Windows 98