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Microsoft DirectX 9.0

DVMSGID_PLAYERVOICESTOP Message


Microsoft?DirectPlay?Voice generates the DVMSGID_PLAYERVOICESTOP message when an incoming audio stream stops.

The DVMSG_PLAYERVOICESTOP structure contains information for the DVMSGID_PLAYERVOICESTOP system message.

Syntax

typedef struct {
    DWORD dwSize;
    DVID dvidSourcePlayerID;
    PVOID pvPlayerContext;
}  DVMSG_PLAYERVOICESTOP *LPDVMSG_PLAYERVOICESTOP, *PDVMSG_PLAYERVOICESTOP;

Members

dwSize
Size of the DVMSG_PLAYERVOICESTOP message structure.
dvidSourcePlayerID
DVID of the player where the voice transmission originated.
pvPlayerContext
Pointer to the context value set for the player. This value is set through the pvPlayerContext member of the DVMSGID_CREATEVOICEPLAYER message structure.

Remarks

Return from the message callback function with DV_OK.

Message Information

Headerdvoice.h
Minimum operating systems Windows 98


© 2002 Microsoft Corporation. All rights reserved.