| ?/TD> |
| Microsoft DirectX 9.0 |
Microsoft?DirectPlay?Voice generates the DVMSGID_PLAYERVOICESTOP message when an incoming audio stream stops.
The DVMSG_PLAYERVOICESTOP structure contains information for the DVMSGID_PLAYERVOICESTOP system message.
Syntax
typedef struct {
DWORD dwSize;
DVID dvidSourcePlayerID;
PVOID pvPlayerContext;
} DVMSG_PLAYERVOICESTOP *LPDVMSG_PLAYERVOICESTOP, *PDVMSG_PLAYERVOICESTOP;Members
- dwSize
- Size of the DVMSG_PLAYERVOICESTOP message structure.
- dvidSourcePlayerID
- DVID of the player where the voice transmission originated.
- pvPlayerContext
- Pointer to the context value set for the player. This value is set through the pvPlayerContext member of the DVMSGID_CREATEVOICEPLAYER message structure.
Remarks
Return from the message callback function with DV_OK.
Message Information
Header dvoice.h Minimum operating systems Windows 98