?/TD> |
Microsoft DirectX 9.0 |
Microsoft?DirectPlay?generates the DPN_MSGID_ADD_PLAYER_TO_GROUP message when a player has been added to a group in a peer-to-peer or client/server session.
The DPNMSG_ADD_PLAYER_TO_GROUP structure contains information for the DPN_MSGID_ADD_PLAYER_TO_GROUP system message.
Syntax
typedef struct _DPNMSG_ADD_PLAYER_TO_GROUP { DWORD dwSize; DPNID dpnidGroup; PVOID pvGroupContext; DPNID dpnidPlayer; PVOID pvPlayerContext; } DPNMSG_ADD_PLAYER_TO_GROUP, *PDPNMSG_ADD_PLAYER_TO_GROUP;
Members
- dwSize
- Size of this structure.
- dpnidGroup
- DPNID of the group to add the player.
- pvGroupContext
- Group context value.
- dpnidPlayer
- DPNID of the player added to the group.
- pvPlayerContext
- Player context value.
Remarks
Return from the message callback function with DPN_OK.
Message Information
Header dplay8.h Minimum operating systems Windows 98, Pocket PC 2002