|Microsoft DirectX 9.0|
Applications use the methods of the IDirectPlayVoiceClient interface to manage clients in a voice session.
Connects the client to a Microsoft?DirectPlay?Voice session.
Retrieves a 3-D sound buffer for a player or group. You can use the methods of the 3-D sound buffer object to change the virtual 3-D position of incoming voice transmissions from the specified group or player.
Returns exclusive control of the 3-D sound buffer object to the DirectPlay voice client object.
Disconnects the DirectPlay Voice client from the existing DirectPlay Voice session.
Retrieves the DirectPlay Voice capabilities.
Retrieves the client configuration.
Retrieves the available compression types on the system.
Retrieves the session properties.
Retrieves the sound device configuration of the session.
Retrieves the transmit targets, if any, of the voice stream from this client.
Initializes the DirectPlayVoiceClient object by associating it with a DirectPlay object. Additionally, this method registers a message handler with the DirectPlayVoiceClient object.
Sets the client configuration.
Specifies which messages are sent to the message handler.
Specifies which players and/or groups receive audio transmissions from the local client.
Inherits from IUnknown Header dvoice.h Minimum operating systems Windows 98