?/TD> |
Microsoft DirectX 9.0 |
The following table shows the default support for hosts using Microsoft?Windows?98 Second Edition Internet Connection Sharing (ICS).
Join from behind ICS computer | Join from ICS computer | Join from external network | |
---|---|---|---|
Host behind ICS computer | Yes | Yes | Not without manual port forwarding |
Host on ICS computer | Yes | Yes | Not without manual port forwarding or by discovering game via broadcast |
Windows 98 Second Edition ICS supports joining a host on or behind the ICS computer from the Internet only with manual port forwarding.
The Advanced NAT Techniques for Peer Hosts section describes methods that can be used to allow external clients to join the host without manual port forwarding in some scenarios.
The following table shows the default support for hosts using Windows 2000 ICS.
Join from behind ICS computer | Join from ICS computer | Join from external network | |
---|---|---|---|
Host behind ICS computer | Yes | Yes | Not without manual port forwarding |
Host on ICS computer | Yes | Yes | Yes |
Windows 2000 ICS supports joining a host on the ICS computer from the Internet. Joining a host behind the ICS computer requires manual port forwarding.
The following table shows the default support for hosts using Windows Millennium Edition (Windows Me) ICS.
Join from behind ICS computer | Join from ICS computer | Join from external network | |
---|---|---|---|
Host behind ICS computer | Yes | Yes | Yes |
Host on ICS computer | Yes | Yes | Yes |
Hosting behind or on a Windows Me ICS computer is fully supported using DirectPlay's automatic traversal.
The following table shows the default support for hosts using Windows XP ICS.
Join from behind ICS computer | Join from ICS computer | Join from external network | |
---|---|---|---|
Host behind ICS computer | Yes | Yes | Yes |
Host on ICS computer | Yes | Yes | Yes |
Hosting behind or on a Windows XP ICS computer is fully supported using Microsoft DirectPlay?s automatic traversal.
Hosting behind a third-party NAT device that is compatible with DirectPlay's automatic traversal using Universal Plug and Play (UPnP) is supported. Refer to the NAT device's documentation for UPnP compatibility information.
Clients can join a host behind a third-party NAT device without Universal Plug and Play support if the clients are behind the same device. External clients cannot join by default unless port forwarding is manually configured. Refer to the NAT device's documentation for information on enabling port forwarding.
The Advanced NAT Techniques for Servers section describes methods that can be used to allow external clients to join the host without manual port forwarding in some scenarios.