| ?/TD> |
| Microsoft DirectX 9.0 |
Describes data for a force-feedback effect stored in a file. It is used in conjunction with the IDirectInputDevice8::EnumEffectsInFile and IDirectInputDevice8::WriteEffectToFile methods.
Syntax
typedef struct DIFILEEFFECT {
DWORD dwSize;
GUID GuidEffect;
LPCDIEFFECT lpDiEffect;
CHAR szFriendlyName[MAX_PATH];
} DIFILEEFFECT, *LPDIFILEEFFECT;Members
- dwSize
- Size, in bytes, of the structure. This member must be initialized before the structure is used.
- GuidEffect
- Unique identifier of the effect type. This can be one of the standard globally unique identifiers (GUIDs) defined in Dinput.h, such as GUID_ConstantForce, or one created by the designer.
- lpDiEffect
- Pointer to a DIEFFECT structure containing information about the effect.
- szFriendlyName
- Name of the effect.
Structure Information
Header dinput.h Minimum operating systems Windows 98