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Microsoft DirectX 9.0

Any-Control Enumerated Type


The following constants are used in the dwSemantic member of the DIACTION structure to map an action to any matching control on the device.

Syntax

typedef enum {
    DIAXIS_ANY_1,
    DIAXIS_ANY_2,
    DIAXIS_ANY_3,
    DIAXIS_ANY_3,
    DIAXIS_ANY_A_1,
    DIAXIS_ANY_A_1,
    DIAXIS_ANY_B_1,
    DIAXIS_ANY_B_2,
    DIAXIS_ANY_C_1,
    DIAXIS_ANY_C_2,
    DIAXIS_ANY_R_1,
    DIAXIS_ANY_R_2,
    DIAXIS_ANY_S_1,
    DIAXIS_ANY_S_2,
    DIAXIS_ANY_U_1,
    DIAXIS_ANY_U_2,
    DIAXIS_ANY_V_1,
    DIAXIS_ANY_V_2,
    DIAXIS_ANY_X_1,
    DIAXIS_ANY_X_2,
    DIAXIS_ANY_Y_1,
    DIAXIS_ANY_Y_2,
    DIAXIS_ANY_Z_1,
    DIAXIS_ANY_Z_2,
    DIBUTTON_ANY,
    DIPOV_ANY_1,
    DIPOV_ANY_2,
    DIPOV_ANY_3,
    DIPOV_ANY_4
} Any-Control;

Constants

DIAXIS_ANY_1

Any axis

DIAXIS_ANY_2

Any axis

DIAXIS_ANY_3

Any axis

DIAXIS_ANY_3

Any axis

DIAXIS_ANY_A_1

Any accelerator

DIAXIS_ANY_A_1

Any accelerator

DIAXIS_ANY_B_1

Any brake

DIAXIS_ANY_B_2

Any brake

DIAXIS_ANY_C_1

Any clutch

DIAXIS_ANY_C_2

Any clutch

DIAXIS_ANY_R_1

Any r-axis

DIAXIS_ANY_R_2

Any r-axis

DIAXIS_ANY_S_1

Any s-axis

DIAXIS_ANY_S_2

Any s-axis

DIAXIS_ANY_U_1

Any u-axis

DIAXIS_ANY_U_2

Any u-axis

DIAXIS_ANY_V_1

Any v-axis

DIAXIS_ANY_V_2

Any v-axis

DIAXIS_ANY_X_1

Any x-axis

DIAXIS_ANY_X_2

Any x-axis

DIAXIS_ANY_Y_1

Any y-axis

DIAXIS_ANY_Y_2

Any y-axis

DIAXIS_ANY_Z_1

Any z-axis

DIAXIS_ANY_Z_2

Any z-axis

DIBUTTON_ANY

Any button. This is a constant macro that takes a button number as its argument. For example, DIBUTTON_ANY(3).

DIPOV_ANY_1

Any point-of-view controller

DIPOV_ANY_2

Any point-of-view controller

DIPOV_ANY_3

Any point-of-view controller

DIPOV_ANY_4

Any point-of-view controller

Remarks

These constants can be used to map an application action to a virtual control that is not defined in a genre. Such actions are mapped after genre-specific actions. If the mapper has already mapped all matching controls to genre-specific actions, the any-control action is left unmapped.

Any-control actions are treated with equal priority. If a device has one x-axis and the action array specifies DIAXIS_ANY_1 and DIAXIS_ANY_X_1, the action mapped to the x-axis is the one that appears first in the action array.

DIBUTTON_ANY(x) can accept any value from 0 through 255. Do not use an index more than once. For instance, the following set of DIACTION structures would be invalid.

{eB_MUTE,    DIBUTTON_ANY(0), 0, "Toggle Sound",},
{eB_VOLUP,   DIBUTTON_ANY(0), 0, "Volume Up",   }, 
{eB_VOLDOWN, DIBUTTON_ANY(0), 0, "Volume Down", }, 
		

The correct method uses different indexes, as shown below.

{eB_MUTE,    DIBUTTON_ANY(0), 0, "Toggle Sound",}
{eB_VOLUP,   DIBUTTON_ANY(1), 0, "Volume Up",   } 
{eB_VOLDOWN, DIBUTTON_ANY(2), 0, "Volume Down", } 
		

Enumerated Type Information

Minimum operating systems Windows 98, Windows NT 2000, Windows XP


© 2002 Microsoft Corporation. All rights reserved.