Microsoft DirectX 9.0
Using the VMR for DirectShow Filter Developers
This topic contains the following sections:
Requirements for Decoders
Stream Control
Quality Messages
Coordinate Mapping in the VMR
MPEG Decoder Preprocessing Transformations
Access to DirectDraw Surfaces
VMR Support for DirectX Video Acceleration
Working with Direct3D Render Targets
Per-Pixel Alpha Blending
DirectDraw Exclusive Mode
Optimizing Mixing Performance