Microsoft DirectX 9.0 |
The TrackGetPriority method retrieves the object's priority level.
Syntax
object.TrackGetPriority(
pPriority As Long
)
Parameters
pPriority
Pointer to a variable that receives the priority level. If the object is not part of a timeline, the value is set to 1.
Error Codes
If the method fails, an error is raised.
See Also